Mathematics, the only hobby which somehow makes you both smarter and stupider at the same time. There is too many things to read and not enough time to do so.
B.Sc. Major in Computational Physics and Minor in Computer Science, 2023
University of Utah
Masters in Chemical Engineering, Incomplete, 2023 - 2024
University of Utah
PhD in Chemical Engineering, 2024 - Present
University of Minnesota
Enter at your own risk…
A tutorial on the theory and implementation of quantum simulation of many body systems.
A simple variational autoencoder trained on MNIST. Theory and code included.
This was a class project I made for CS4964 Computational Geometry. It walks through the theory and code behind 4 popular clustering algorithms.
A standard operating procedure for performing Bayesian linear regresssion, in python, from scratch.
These are my typed notes on the mathematics of quantum mechanics. These follow the lectures by Frederic Schuller.
Some ramblings of mine while trying to study the principle of least action in terms of fluid mechanics.
This explains how to create a GP Classifier with all the theory and code in PyTorch
A paper for a course I did in catalyst development and characterization. The class was wholy untheoretical and utterly useless for any computational development. I scratched the itch by making this.